Personally I live for the gaming community experience but that isn't too shocking with my history all we ask is that you give us a chance to prove ourselves and we'll make sure to give it all we've got! Day in and day out it's nothing but happy communications and friendly talks with the community at large. Originally posted by Ramsis:We have no plans on stopping our patches and burn out really isn't something we see happening either to be honest.
But performance and AI seem to be a challenge. I do believe balance will be fine in a while, I also think the content will be allright. Once the launch dust settles, I'll be looking forward to reading about sturdy well written solutions to the 2 most important culprits so far performance & AI (people, planes and cars getting stuck). I'm just worried that it will be built upon a less than optimal foundation that results in performance never being on par. Ive seen some nice art revealing awesome future content updates like trains, emergency vehicles, etc. Fixes reintroducing bugs that were fixed before is usually a sign of a "less efficient structured" code. Also, what level of expertise is there? Fixes are quick but "dirty" so far it seems. At this pace they will get a burnout haha. I'm just worried this might change in a few weeks or months. Yet, I have become more cautious about Early Access games on Steam. Well be picking up Airport CEO ones it hits a release as well. Originally posted by Eriol_Mits:Both games look good, been having alot of fun with Sim Airport.